These days, I craft stories for a living.
I’ve done narrative design and development, word creation and building, dialog writing, technical and copy editing, art direction and marketing, indexing, and more. I know how to lead, how to collaborate, and how to follow. My clients include Wizards of the Coast, Paizo, Undead Labs, IDW Publishing, Schwalb Entertainment, and Onyx Path Publishing, among others.
The following are recent projects. You can see a more comprehensive list here.
I joined the Starfinder RPG team in 2017, on which I was a technical and narrative editor and writer until I moved back to Europe. See the Starfinder site. You can find Starfinder products there or on amazon. Also, enjoy this promo video for the Dawn of Flame Adventure Path I wrote the script for. Paizo senior graphic designer Adam Vick composed the video.
I contributed to playtesting the second edition of the Pathfinder roleplaying game and writing the newest Pathfinder Bestiary. See the Pathfinder site. You can also find Pathfinder products on amazon.
I’ve been a script consultant for Johannes Grenzfurthner on Glossary of Broken Dreams (released on amazon and Vimeo), along with Tycho, Je Suis Auto, and other films (all in preproduction). Here’s the Glossary trailer by Johannes.
State of Decay 2
I was part of a diverse group of writers who gave voice to characters in the State of Decay 2 video game. Like its popular predecessor, State of Decay 2 is a zombie-survival shooter emphasizing community building and multiple playable characters. You can order it.
I’m pursuing more design and writing for games and film. The following are speculative works along those lines.
Triskele is a short interactive fiction piece I wrote with the help of my friend and editor, Cal Moore. I did much of the writing and scripting. You can also download it as a choose-your-path ebook for Kindle.
Inner Light is a training-mission script for a hypothetical urban-fantasy game. It’s a spiritual sequel to Triskele, although it makes some assumptions Triskele does not.
Over Here is a script about starting an exploration of life after death.
Unblooded is a script for a prequel to Skyrim, referencing a tragedy that can be discovered in that game near Ivarstead.
The following are the most recent awards I or products I’ve worked on received. This list is limited to awards relevant to my contributions.
Mordenkainen’s Tome of Foes; editorial assistance; Origins Award for Best Role-Playing Game Supplement Fan Favorite
Artist in Residence, November; game design; MuseumsQuartier, Vienna, Austria
Volo’s Guide to Monsters; design and writing; Golden Geek for Best Supplement
Sword Coast Adventurer’s Guide; editorial assistance; Judge’s Spotlight ENnie
Volo’s Guide to Monsters; design and writing; New York Times Best Seller
Wizards of the Coast; Gold ENnie for Best Publisher
D&D Player’s Handbook, fifth edition; development; New York Times Best Seller, Gold ENnies for Product of the Year, Best Game, and Best Rules; Silver ENnie for Best Writing; Origins Award for Best RPG, Origins Fan Favorite for Best RPG
D&D Dungeon Master’s Guide, fifth edition; development; Gold ENnie for Best Supplement
D&D Monster Manual, fifth edition; design and development; New York Times Best Seller, Gold ENnie for Best Monster product; Origins Award for Best RPG Supplement, Origins Fan Favorite for Best RPG Supplement
D&D Starter Set, fifth edition; development; Gold ENnie for Best Family Game
D&D Basic Rules, fifth edition; development; Gold ENnies for Best Electronic Book and Best Free Product
Triskele; writer and designer; runner-up, Write a Game Challenge